Vicarious Visions Will Lose Its Name In Merge With Blizzard Entertainment

3 years ago 301

Vicarious Visions, the developer down the caller Crash Bandicoot N. Sane Trilogy and Tony Hawk’s Pro Skater 1 and 2 remaster, is acceptable to suffer its sanction successful merging with Blizzard Entertainment. 

This quality comes by mode of Polygon, which reports that its sources accidental Activision Blizzard told Vicarious employees that the institution sanction would beryllium mislaid when the merge is officially complete. While sad, it’s not surprising, considering we already knew that each that we cognize Vicarious for – its fantabulous remasters and remakes – would apt beryllium pushed to the wayside arsenic erstwhile the merge was revealed, reports from GamesIndustry.biz stated that the workplace would beryllium shifting to beryllium “fully dedicated to existing Blizzard games and initiatives” similar Overwatch, World of Warcraft, and more. 

Vicarious employees reportedly told Polygon that they were nether the content that contempt the merge, it would stay an autarkic workplace that happened to beryllium owned by Blizzard. When the quality was announced to the team, a caller workplace sanction was not given, but according to Polygon, immoderate employees are expecting the caller sanction to beryllium Blizzard Albany, arsenic it’s located successful Albany, New York. 

Employees astatine the workplace told Polygon that they’re not amazed by this news, with 1 idiosyncratic saying the “writing was connected the wall.” However, 1 worker astatine slightest was saddened by however abrupt it each was, particularly arsenic the gathering was signaled arsenic a “light and quick” 1 by Activision Blizzard. During the meeting, Activision Blizzard said nary layoffs are presently planned for Vicarious.

For much details astir the nonaccomplishment of Vicarious’ name, beryllium definite to cheque retired Polygon’s afloat report and past cheque retired Game Informer’s breakdown of this merger and what it means for the studio aft that.

[Source: Polygon]

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